Economy Starter Ships
Start your game with a flying ship instead of a rover.
This mod adds starter ships designed to take advantage of the economy 2 update. They are optimized for reaching stations early, running search contracts, and collecting unknown signals.
(https://mod.io/g/spaceengineers/m/economy-starter-ships)
Survival Starter Ships
• Atmospheric version for planets (uses hydrogen for power, purchasable from stations)
• Hydrogen starter ship for the Moon (default for Luna, see new entries for Europa and Titan)
Scout Ships
• Available for every vanilla planet/moon
• Tuned for each environment
• Moons use hydrogen
• Breathable planets use open cockpits (Pertam, Triton, Earthlike)
• No survival kits (lightweight exploration ships)
These ships enable a true pilot start:
• Fly immediately and choose your start location
• Run search contracts early to earn credits
• Scout terrain, find ores, and explore freely
Other Economy Related mods:
Economy Projector Scaffolding (to do full repairs):
https://steamcommunity.com/sharedfiles/filedetails/?id=3706463407
EconomyFactionsNamesHaveType
https://steamcommunity.com/sharedfiles/filedetails/?id=3292046949
EconomyStationBeaconRange40k
https://steamcommunity.com/sharedfiles/filedetails/?id=3292045974
Buy low, sell high hauling missions (takes admin setup):
https://steamcommunity.com/sharedfiles/filedetails/?id=3426922062
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Also available on mod.io: Economy Starter Ships
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